farming-simulator-25 game sourced
Farming Simulator 25
The 2024 entry in Giants Software's series in which the player runs a farm business by operating over 400 licensed vehicles and implements across seasonal field work, livestock, forestry, and production chains.
parts
14 mechanics, as Farming Simulator 25 does themcore · 2
Crop cultivation
Fields move through cultivating or plowing, seeding, fertilizing, weeding, and harvesting with matching implements; 25 crop types follow seasonal calendars, with rice grown in paddies.
Vehicle dynamics
The player drives over 400 licensed vehicles and implements from more than 150 brands, each with its own power, speed, and weight; GPS-assisted steering automates straight passes.
supporting · 12
Animal husbandry
Cows, sheep, pigs, chickens, horses, water buffalo, and goats with offspring need feed and care and yield products.
Contracts and orders
Dynamically generated contracts such as mowing, fertilizing, or hauling pay for work on other farmers' fields.
Delegation to AI managers
Hired AI helpers drive vehicles to work fields while the player does other tasks.
Loans and debt
Bank loans fund early expansion.
Modding API
ModHub distributes developer-tested community mods that add vehicles, maps, and scripts.
Pause and speed control
Production chains
Productions and farm shops convert crops into processed goods as business ventures.
Random disasters
Twisters and hail can damage crops.
Seasons
A seasonal cycle, introduced in FS22, sets planting and harvest windows.
Terrain deformation
Tires leave tracks that deform soft ground.
Wear and breakdown
Vehicles accumulate wear and damage that reduce performance until repaired at a workshop.
Weather
core loop
buy fields and machinery -> plow, seed, fertilize, and harvest with implements -> store or sell crops or feed productions and animals -> take contracts for extra income -> reinvest in land, buildings, and equipment
design notes
Farming Simulator models agriculture as ordered field operations performed with specific implements, so the challenge is machine operation and fleet logistics rather than market strategy. FS25 lists 25 crop types including two rice varieties grown in paddies, spinach, peas, and green beans, adds water buffalo and goats, adds twisters and hail that damage crops, and deforms soft ground under tires. Dynamically generated contracts pay for work on other farms, and the in-game ModHub distributes developer-tested community vehicles, maps, and scripts.