simulation games, part by part
simgrammar the grammar of simulation

locator

https://www.peachpit.com/store/game-mechanics-advanced-game-design-9780321820273

notes

Publisher page with description and table of contents; the book itself was not read. Covers designing mechanics for balanced gameplay, visualizing a game's internal economy, and simulating mechanics before implementation with Dormans' Machinations framework (chapter 5 on diagram elements and node types, a quick-reference appendix, a Machinations design pattern language) and simulated playtests for balancing (chapter 8).

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1. Introduction

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