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General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
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Read the arXiv abstract page (v4, revised 22 February 2019). Reviews the GVGAI framework, released in 2014: an open-source platform whose games are written in VGDL, with tracks for agents that play unknown games with or without a forward model and for agents that generate levels or rules, and its use in research, education and competitions.
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