source
MDA: A Formal Approach to Game Design and Game Research
locator
https://aaai.org/papers/ws04-04-001-mda-a-formal-approach-to-game-design-and-game-research/
notes
Read the AAAI page and the authors' PDF (users.cs.northwestern.edu/~hunicke/MDA.pdf). Splits a game into mechanics (its components at the level of data representation and algorithms), dynamics (the run-time behavior of the mechanics acting on player inputs and each other's outputs over time) and aesthetics (the emotional responses evoked in the player); developed for the GDC Game Design and Tuning Workshop, 2001 to 2004.
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