# Friday Facts #169 - Combat revisit 2

*Source* · `src-wube-2016-fff-169-combat-revisit-2` · status: **n/a**

| field | value |
|---|---|
| kind | Technical report / blog |
| authors | Twinsen, Klonan |
| venue | Factorio blog (Wube Software) |
| date | 2016-12-16 |
| url | https://factorio.com/blog/post/fff-169 |
| accessed | 2026-10-31 |

## Notes

Combat changes, and the Wave defense scenario: biters spawn in waves and head for the players' rocket silo, each wave advances the silo by 5 percent, kills pay a bounty spent on upgrades, and on wave 20 the team must launch a satellite to win.

## Backlinks (computed)

**cited by:** [Factorio](../game/factorio.md)

## Citation

Twinsen, Klonan (2016-12-16). *Friday Facts #169 - Combat revisit 2*. Factorio blog (Wube Software) https://factorio.com/blog/post/fff-169

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Provenance: created in run `2026-10-31-tag-audit-follow-up`.
