# Defining Game Mechanics

*Source* · `src-sicart-2008-defining-game-mechanics` · status: **n/a**

| field | value |
|---|---|
| kind | Peer-reviewed paper |
| authors | Miguel Sicart |
| venue | Game Studies 8(2) |
| date | 2008 |
| url | https://researcher.itu.dk/en/publications/defining-game-mechanics/ |
| accessed | 2026-10-31 |

## Notes

IT University of Copenhagen research-portal record with the abstract: defines game mechanics in relation to rules and challenges, as methods invoked by agents for interacting with the game world, and applies the definition to Rez, Every Extend Extra and Shadow of the Colossus. The journal page (gamestudies.org/0802/articles/sicart) refused connections on 2026-10-31, so the full text was not read.

## Citation

Miguel Sicart (2008). *Defining Game Mechanics*. Game Studies 8(2) https://researcher.itu.dk/en/publications/defining-game-mechanics/

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Provenance: created in run `2026-10-31-paper-related-work`.
