# Introducing Applied Ludology: Hands-on Methods for Game Studies

*Source* · `src-jarvinen-2007-applied-ludology` · status: **n/a**

| field | value |
|---|---|
| kind | Peer-reviewed paper |
| authors | Aki Järvinen |
| venue | Proceedings of DiGRA 2007 Conference: Situated Play |
| date | 2007 |
| url | https://dl.digra.org/index.php/dl/article/view/280 |
| doi | 10.26503/dl.v2007i1.280 |
| accessed | 2026-10-31 |

## Notes

Read the full-text PDF. Summarizes the method of the author's dissertation Games without Frontiers: any game can be identified through nine categories of game elements (components, environment, ruleset, game mechanics, theme, information, interface, players, contexts), and game mechanics are the actions players take as means to attain goals. The dissertation's repository (trepo.tuni.fi) refused automated access on 2026-10-31, so the dissertation itself was not read.

## Citation

Aki Järvinen (2007). *Introducing Applied Ludology: Hands-on Methods for Game Studies*. Proceedings of DiGRA 2007 Conference: Situated Play https://dl.digra.org/index.php/dl/article/view/280

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Provenance: created in run `2026-10-31-paper-related-work`.
